#include "fxcc/imgui/Editor.h"
#include "fxcc/core/graph/common/CameraSubView.h"

using namespace fxcc::graph::common;
using namespace fxcc::imgui;

template <>
bool Editor::Edit(const std::string& label, CameraSubView& inst)
{

    EditInst<Transform>("transform", inst);
    EditInst<ProjSub>("ProjSub ", inst.m_ProjSub);

    return false;
}
